Samurai Shodown 2 : Ending Haohmaru Ending

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Published by Admin in Neo Geo



Samurai Shodown II (真SAMURAI SPIRITS 覇王丸地獄変Shin Samurai Spirits Haōmaru Jigokuhen?, lit. "True Samurai Spirits - Haohmaru's Portrait of Hell"), is the second game in SNK's popular Samurai Shodown series of versus fighting games. This game has been released on the Wii's Virtual Console in Europe on August8, 2008 and in North America on August 25, 2008 at a cost of 900 Wii Points.[1] It also been released on Xbox 360 for Xbox Live Arcade on September 10, 2008. Following up on the extremely enthusiastic fan reception of the first SS game, SNK rebuilt the sequel from the ground up, including almost all of its predecessor's cast, adding several new characters, and refining the overall gameplay with more responsive control, more moves (particularly the use of the POW meter as a super special move meter; these moves not only cause severe damage to the opponents but also break their weapons, forcingthem to fight unarmed for a short interval before a replacement weapon is issued), and a substantial number of Easter eggs. The cast of characters was expanded to include the following new additions: Genjuro Kibagami, who was to become Haohmaru's greatest rival. Cham Cham, a young, catlike girl whowas the younger sister of Tam Tam (who was excluded from the game). Neinhalt Sieger, a knight from Prussia, who fights with a giant, gun-containing gauntlet. Nicotine Caffeine, an old, diminutive monk, and master of Haohmaru and Genjuro. Kuroko, the hidden boss of the game, is...

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